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Carcassonne | 5 | JP 4 Matt 2 Dan 0 RussW -2 Marty -4 |
Carcassonne | 5 | JP 4 Matt 2 RussW 0 Marty -2 Dan -4 |
Cartagena | 3 | Steve 2 Carly 0 Clayton -2 |
Survive | 4 | WendyWhi 3 Jeffles 1 Clay -1 BobR -3 |
Hare&Tortoise | 4 | RussD 3 Clay 1 Jeffles -1 WendyWhi -3 |
Guillotine | 4 | WendyWhi 3 BobR 1 Clay -1 Brady -3 |
Guillotine | 4 | Brady 3 BobR 0 Clay 0 WendyWhi -3 |
Medici | 4 | Steve 3 RussD 1 Carly -1 Clayton -3 |
NichtDieBohne | 4 | Matt 3 RussW 1 Dan -1 Marty -3 |
Carcassonne | 5 | Stephanie 4 RussD 2 Clayton 0 Steve -2 Carly -4 |
BattleCry | 2 | RussW 1 Brady -1 |
ZirkusFlohcati | 6 | Brady 5 Steve 3 BobR 0 Carly 0 RussD -3 Clayton -5 |
WizardKings | 2 | Jeffles 1 JP -1 |
Carcassonne | 2 | JP 1 Jeffles -1 |
Cartagena | 3 | Dan 2 Matt 0 Clayton -2 |
Carcassonne continues its reign of terror at RussCon! Check out this popular new tile-placement region-building game if you haven't already!
Our game of Nicht die Bohne led to an ridiculous onslaught of bean puns, and Dan was reduced to a quivering mass of laughter for several minutes. Probably you had to have bean there.
Brady & I inaugurated the Battle Cry set he painted and awarded to JP so long ago. I played the Confederates, thus picking up a rare gray meta-point in the process. We played a single game rather than a match (otherwise it wouldn't have counted as a player color for the meta party game!) and I checked the Battle Cry results database to find a balanced scenario; we went with Gettysburg (Devil's Den) since it had 9 wins for each side. It was good to play this great simple fun wargame again!
Meanwhile Jeffles & JP played Wizard Kings. This is the first nonhistorical wargame from Columbia, using their classic wooden block system. Now that Jeffles has finally played the game (it's his copy, but before tonight only PJ, Squeaky, JP, and myself had played it), he can buy all the expansion armies and maps! Woohoo! More and more of us seem to be getting into 2 player wargames lately, which is a good fun nostalgia blast for me. Jeffles & JP played the "Orc Dies in the Forest" scenario which he & I played twice on Sunday. Every time the orcs lose. But it's still fun...
We kicked around the idea of combining Battle Cry's nifty card play to activate units with Wizard Kings, since a possible flaw of Wizard Kings is the chaotic importance of the movement initiative with its all-or-nothing aspect of one player moving all their units, then the other player, and sometimes it's crucially important to move first, sometimes to move second, and it's purely random which way it will go. Another idea is to take a cue from Bobby Lee (another Columbia game) and do interleaved movement; move some of your guys, then the other player does, then you do, until both players pass.
Black Tape for a Blue Girl, Remnants of a Deeper Purity
Deepest Purple: The Very Best of Deep Purple
Green Day, Nimrod
King Crimson, Red
The Murmurs, White Rabbit |
Color me meta!
1.0000 Stephanie (1 game played) 0.8000 JP (4) 0.5385 Matt (4) 0.4286 Steve (4) 0.3333 Brady (4) 0.2000 RussD (4) 0.0000 WendyWhi (4) 0.0000 RussW (4) 0.0000 Jeffles (4) -0.0833 Clay (4) -0.1429 BobR (4) -0.2308 Dan (4) -0.3571 Carly (4) -0.7500 Clayton (5) -0.8182 Marty (3) New Win ratings: 1.0000 Stephanie (1) 0.8000 JP (4) 0.5000 Brady (4) 0.3333 WendyWhi (4) 0.2143 Steve (4) 0.0000 Matt (4) 0.0000 RussD (4) -0.0769 Dan (4) -0.1667 RussW (4) -0.2500 Jeffles (4) -0.2727 Marty (3) -0.2857 BobR (4) -0.2857 Carly (4) -0.3125 Clayton (5) -0.3333 Clay (4)
Stephanie pulled a Brady Maneuver again (playing just one game and winning it). It was observed we might have to rename this the Stephanie Maneuver if this trend continues.
JP is the Devil. Then Matt, Steve, Brady are all Co-Vice-Devils. Then RussD & the infrequently appearing WendyWhi! Clayton wins the Dedicated Award!
If you're more interested than average in ways of thwarting telemarketers, you might enjoy Outbound Telemarketing Scum.
If you're interested in celebrity deaths, check out Findadeath.com.
Tom Konrad (who came to RussCon once or twice) has an article about chaos published at Dynamic Patterns webzine. It includes an interactive Java applet with 2 massive bodies causing a chaotic trajectory in a 3rd body.
Time for a gratuitous plug of my online comic Ko Fight Club, currently running a lurid cheapass tale of zombie horror and madness!
Do you expect me to talk?
No, Mr. Bohne, I expect you to fart!
Russ