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2004-12-22 RussCon Report |
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15 of us played 13 games! Welcome visitor Garrett, friend of Omar.
It was JimG's last RussCon! Oh no! His work in Austin finished finally, so he will be living permanently in Arizona with his family, which I guess is some compensation for having to miss future RussCons, but still...
There will be RussCon As Usual during next week (2004-12-29).
There was snow in Houston on Christmas. How weird is that!
Our Most Assiduous Reader will have noticed that non-ASCII text (ekzemple, ĉi tiuj ĉapelitaj literoj) at russcon.org was displaying incorrectly lately, despite the html being valid and nothing having changed in the pages which used to work... I hypothesize that the problem was due to a recent change in Apache configuration (wherein the webserver is now bogusly sending charset=iso-8859-1 regardless of what the html pages themselves say, thus overriding the charset=utf-8 in my pages). As I type now, it appears that PJ has sorted it out, yay. The same thing happened recently at my webcomics hosted at keenspace.com when they upgraded to a new version of Apache, and they also fixed it quickly.
HoneyBears | 5 | Adam 4 Jeffles 2 Tim 0 Ben -2 RussW -4 |
RicochetRobot | 4 | Tim 3 Ben -1 MarkY -1 Adam -1 |
Tayu | 2 | KevinU 1 JimG -1 |
Carcassonne | 4 | RussW 3 Jeffles 1 Clayton -1 Whendy -3 |
MammaMia | 4 | JimG 3 William 1 Tim -1 KevinU -3 |
Blokus | 4 | Jeffles 3 RussW 1 Clayton -1 Whendy -3 |
RicochetRobot | 3 | Tim 2 Omar 0 Garrett -2 |
WhatsThatOnMyHead | 5 | SarahM 3 MarkY 3 Adam -1 Matt -1 Ben -4 |
Samurai | 3 | Matt 2 Ben 0 SarahM -2 |
CarcassonneHunters | 4 | William 3 Whendy 1 Jeffles -1 Clayton -3 |
Tichu | 2 | ( KevinU Garrett ) 1 ( Omar Ben ) -1 |
Attika | 4 | RussW 3 Omar -1 Garrett -1 KevinU -1 |
Carcassonne | 4 | Clayton 3 Matt 1 William -1 RussW -3 |
Go red bear!
Several diverse games of Carcassonne were played for meta reasons. The first was the Ark of the Covenant variant, which I won. Then a game of Hunters and Gatherers (which apparently took a while, based on some anguished wailing about the agonization). Then a game of original Carcassonne with the extra tiles and a new expansion which Clayton just acquired, the Count of Carcassonne, which changes things radically. It is basically a mechanism to let you put meeples into a holding area where they may then be added to your meeples when something completes. Thus even a cloister could be stolen from you. Analogous to the special tiles in Hunters and Gatherers, you only get to put a meeple into cold storage (as a corpsicle, I will say, since I just read the Larry Niven story "Rammer", since William gave the book to Clayton, but I digress) when you generously complete something which gives another player points and you get no points. We weren't sure if we liked this variant, but it seems worth trying again - the strategy certainly feels different. In particular, there may be less incentive to start a tiny city which can be completed by another player, giving you only 2 points but letting them make a corpsicle.
Jeffles had, incredibly, never played Blokus before. Or so he claims. Suspiciously, he won. Hmm. Coincidence? I don't think so!
Another game of Attika with various thwarted attempts to connect shrines, so it turned into a long haul to get all the buildings out. A close finish between Garrett and me: he almost could have won on his turn, but not quite, so then on my turn I did win.
Celtic Carols
Classical Traditions for The Season
Rent, original Broadway cast recording
Bob Rivers & Twisted Radio, I Am Santa Claus
101X-mas
Feliĉan Kristnaskon!
The Graphing Calculator Story is fascinating
Study: Cell phones scramble DNA
Everyone else has had more sex than me Flash music video
Parents Refused Access to Dead Marine's Email Messages I'm surprised there aren't many more cases like this.
Green Eggs and Sam by Dr. Seuss-Tolkien
Robbers scared off by dialog in Grand Theft Auto
Man Evicted From Hut On Chicago Drawbridge
Making Fiends Flash cartoons
Harvard Sucks prank at football game
A Thought on Racism, complete with illustrations
Down and Out in Discount America: more good reasons not to support Walmart:
Appealing to the poor was Sam Walton's real genius. He figured out how to make money off of poverty. He located his first stores in poor rural areas and discovered a real market. The only problem with the business model is that it really needs to create more poverty to grow. That problem is cleverly solved by creating more bad jobs worldwide. In a chilling reversal of Henry Ford's strategy, which was to pay his workers amply so they could buy Ford cars, Wal-Mart's stingy compensation policies--workers make, on average, just over $8 an hour, and if they want health insurance, they must pay more than a third of the premium--contribute to an economy in which, increasingly, workers can only afford to shop at Wal-Mart.
...
Wal-Mart spokespeople have denied that the company encourages employees to collect public assistance, but the documents speak for themselves. They bear the Wal-Mart logo, and one is labeled "Wal-Mart: Instructions for Associates." Both documents instruct employees in procedures for applying to "Social Service Agencies." Most Wal-Mart workers I've interviewed had co-workers who worked full time for the company and received public assistance, and some had been in that situation themselves. Public assistance is very clearly part of the retailer's cost-cutting strategy. (It's ironic that a company so dependent on the public dole supports so many right-wing politicians who'd like to dismantle the welfare state.)
mi revas pri blanka kristnasko
russ